
Y-Corporation has existed as a Champions campaign since 1989. The founder members were Diana Bull (now Cox) (Mindwitch), John Cox (the Mechanic), Jonathan Coxhead (Jack Craft), Tim Duckworth (Jack Daniels), Jackie Hawkins (now Duckhawk) (Goldhawk) and Stuart Wray (Mme Victoria), though the group had been used as a non-player superteam in the already-running London League campaign. United by a desire to have a good time weīve played until recently, when the storyline has come to completion after an epic battle with a corrupt Magistrix. We didnīt know ourselves until that point that the whole 10 years has been mapped out in advance by Michael, and it came as something of a surprise.
Stuart has also played Arthur Spode and Tzu. Rhodri James joined us, playing Hydron initially, and then David.
The campaign world, the scenarios and all the characters (apart from some of the player-characters) are the creations of Michael Abbott, long-suffering referee and our very own creative Magister. He played all of the non-player characters, though his soul was mostly with the Runt.
Y-Corporation is named after
36 Wycliffe Road
Cambridge
England
and this is where many of the players have lived. We donīt know who lives there now though, so thereīs no point trying to find further information by reaching us at this address.
The game system was originally Champions, 3rd edition, published by Hero Games; we moved to the 4th edition in the course of the game.
In the 10 years of the game so far, we have met many new allies, fought with many foes, and conversed with many strange people, aliens, and assorted weirdoes. We have also encountered more superpowered teams than you would believe, including: Eighth Day, Elementals, ILIAD, the League Haters, the London League (played by Michaelīs other group, they deserve a whole page to themselves---click on the link to see if they have one!), the London Underground, the Magi, ORCHID,
Goldhawk initially believed herself to be a mutant, but came to realise that she is actually one of 4 families with an ancestral connection to the elements: in her case, the Family of the Air. The story of her part in the campaign events, and of her transformation into Red Kite, is called Gold Hawk, Red Kite, and is republished here slightly revised from an earlier version in The Womenīs Periodical.
We also gained new insight into the way the world is assembled (as you must in any good cosmic story), and I have attempted to draw a map of the whole of Reality, based on what we found during play. I hope it is of some use to lost and lonely travellers.

These 2 pages are a way to leave of concrete record of an achievement of some sort, and a way to say, `We did it!ī If you have enjoyed them, please write us a message to say so!
Jonathan
Coxhead,
Jackie Duckhawk,
27th Nov 1997.